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authorChristian Kolset <christian.kolset@gmail.com>2026-06-04 12:13:47 -0600
committerChristian Kolset <christian.kolset@gmail.com>2026-06-04 12:13:47 -0600
commitd2a555896e11a315084a00c34ef0ec77b25dcf70 (patch)
tree874443af2fb08470e8ae3de644f392a0a75a7ed8 /plugins/motion_capture
parent0388bebbc806d23abab945d52a0f285f966b412a (diff)
Fix split zone detection and canvas-edge squeeze behavior
Split zone was unreachable: squeezed between outer squeeze (1/6) and center (1/3), leaving a 1/6-wide band impossible to target reliably. Users hitting the tile edge always triggered squeeze instead of split. - Remove squeeze from inside-tile detection entirely. Split now owns the outer 1/3 of each tile edge — large, easy to target. Center keeps the inner 1/3. Squeeze remains gap-detection only (second pass). - Fix canvas-edge squeeze (no adjacent neighbor): instead of bisecting the edge tile, wrap the entire remaining tree in a new directional split with the dragged tile placed at the outer position, then equalize — all tiles end up equal size. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'plugins/motion_capture')
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