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2026-07-28Added documentation for CM1 servo motorsChristian Kolset
2026-07-27Enhance protocol layers: implement I/O locking for thread safety in serial ↵Christian Kolset
communication
2026-07-27Fix .gitignore: remove duplicate entry for plugins/enabled.jsonChristian Kolset
2026-07-27Enhance SerialDevice: support write-only channels and improve raw data handlingChristian Kolset
2026-07-27Add simulation handling to protocol layers and update motion_capture settingChristian Kolset
2026-06-09Derived channels: signal display names as vars, auto-update template code, ↵Christian Kolset
None op - Variable names derived from signal display name (e.g. "Acceleration X" → acceleration_x) instead of raw channel ID; all auto-names lowercase with underscores - Template code auto-updates x[0]/x[1] refs to named vars as sources are added/changed; stops updating once user edits the code manually - Derivative wrt-channel mode uses separate template with x[1] substituted to channel var - Added "None" passthrough operation (result = x[0]) - source_names persisted in .labdaq profiles Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Fix custom_script execution + add templates for expression/function kindsChristian Kolset
- custom_script now uses exec-style (assign to `result`) matching the built-in templates — previously auto-wrapped in def compute() which had no return statement, causing state and channel vars to silently fail - function kind unchanged: auto-wraps body as def compute(x,t); use return - Add SCRIPT_TEMPLATES for expression, function, custom_script kinds; shown automatically when user switches to a script kind (replacing stale code from previous kind) - New channels default to template when no saved code exists Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Channels: inject variable names as comment in code editor, fix derivative wrtChristian Kolset
- Variable names now appear as a live '# Variables: A0 = x[0] · ...' comment at the top of the code editor (function, custom_script, and built-in read-only templates); updates on every source add/remove/change - Derivative 'With Respect To' channel combo now included in variable list as x[1] when channel mode is selected - _apply() strips the auto-generated comment before saving the script so it doesn't pollute the stored expression Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Channels: live variable-name hint in code editor updates with sourcesChristian Kolset
When sources are added, removed, or changed in the derived channel editor, the code group now shows a live "Variables: A0 = x[0] · encoder = x[1]" hint above the code editor so users know the exact names to use in scripts. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Scripting: named signal vars, shared vars dict, control scripts, code templatesChristian Kolset
- Named variables in expressions: source channel IDs injected as Python identifiers alongside x[] (e.g. write `A0 * 2` instead of `x[0] * 2`) - Shared `vars` dict on SignalProcessor accessible from all expressions, functions, and control scripts; persisted in .labdaq profiles - Per-derived-channel `state` dict for persistent computation state in custom scripts - Control widgets gain optional on_action_script (Python snippet with value, vars, channels, math in scope); syntax-checked in editor dialog - Built-in derived kinds (derivative, rms, power, etc.) now show their Python implementation as read-only code previews; "Edit as Custom Script" converts to custom_script kind with template pre-filled Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Channels/Signals UX: rename labels, calibration section, splitter, sig# IDsChristian Kolset
Naming conventions: - Devices window: "Channel ID" column → "Signal ID" - Serial device auto-gen IDs: CH# → sig# (generic, SCPI, Modbus fallbacks) - Channels window physical section: "Physical Channels" → "Signals" - Channels window virtual section: "Virtual Channels" → "Channels" - "Add Virtual" button → "Add Channel" - New derived channel default name: "Virtual Channel #" → "Channel #" Signals panel (ChannelPipelineBlock): - Remove Calibrate header button; add inline Calibration section in body - Remove Math section (Derivative/Integral) entirely - scale_offset excluded from filter dropdown; routed to Calibration section - Existing pipelines: scale_offset loads into Calibration, math filters dropped - _FILTER_KEYS excludes derivative, integral, scale_offset Splitter default position: - Left (Signals) pane initialised to minimum content width via QTimer.singleShot - setStretchFactor(0,0) / (1,1): left stays narrow, right grows on resize Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09UI: streamline Add Device dialog and serial config widgetChristian Kolset
Add Device dialog: - Replace Available Devices QGroupBox with plain devWindowTitle label to match Configuration section style — no box/border - Auto-scan on open via QTimer.singleShot(0) - Rename Scan All → Refresh Serial config widget: - Fix gap between protocol panel and Available Serial Ports: introduce _AdaptiveStack (QStackedWidget subclass) that reports only the current panel's sizeHint; set Fixed vertical size policy so the stack never expands beyond its content regardless of window size - Stretch added between Available Serial Ports and Apply & Reconnect so the button stays pinned to the bottom - Rename Channels → Signals in _GenericPanel and _SCPIPanel (Signal Queries) Config dialog (device info tab): - Rename Channels → Signals Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Motion capture: profile support, FPS config, persistent tracking, window stateChristian Kolset
Profile integration: - CameraDevice.get_save_config() serialises camera_index, simulate, resolution, fps — cameras now persist in .labdaq profiles - ProfileManager.register/unregister_device_factory() lets plugins register their device classes for profile restoration without core → plugin dependency - MotionCapturePlugin registers CameraDevice factory on load/unload Camera configuration: - Add Frame Rate combo to CameraPanel (Default/15/24/30/60/120 fps) defaults to 30 fps; flows through to CAP_PROP_FPS on connect - tracker.start() accepts fps param alongside existing resolution Tracking persistence: - CameraTracker.is_running() — checks thread alive state - MotionCaptureWindow initialises _connected from tracker.is_running() so reopening the window resumes the live feed without restarting the camera or losing the active tracking state Window state: - Plugin saves px_per_mm + camera_idx when window closes - Reopened window restores saved values and syncs mode/shape UI from tracker state via restore_ui_state() (signals blocked to avoid resetting tracker) - Window type changed to Qt.WindowType.Window for independent close button on all Linux WMs Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Merge fix/motion-capture: template matching + frame-freeze selection UIChristian Kolset
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Upgrade motion capture: template matching, frame-freeze selection, resolutionChristian Kolset
Tracking: - Add "template" mode (default) using snapshot + shape-masked matchTemplate - Add "csrt" mode as alternative for texture-rich targets - set_roi_rect(x, y, w, h, frame_rgb) initialises from exact selection rect - set_roi() delegates to set_roi_rect (centred square, backwards-compat) - start() accepts resolution=(w, h) to set camera capture resolution Selection UX: - Replace QLabel feed with FrameSelector widget (custom QWidget) - "Click to Track" freezes frame; user scrolls to zoom (anchored to cursor), right-drags to pan, left-drags to draw rubber-band selection - Shape preview: rectangle or inscribed ellipse depending on mode - "Confirm Selection" extracts template from frozen frame and starts tracking - "Clear" cancels selection or clears active tracking Configuration: - CameraPanel adds Resolution combo (Default / 640×480 / 720p / 1080p / 1440p) - CameraDevice stores and forwards resolution to tracker.start() - Template Match listed first in Mode combo; shape combo hidden for CSRT Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Merge fix/add-devices-steamline: streamlined Add Device dialogChristian Kolset
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09Redesign Add Device dialog with streamlined two-section layoutChristian Kolset
- Unified device scanner at top (serial ports, NI devices, cameras) replaces per-panel scan groups; clicking pre-fills port/type - Port, baud rate, NI Device, and simulation toggle moved into Available Devices section; shown/hidden by device type - Device type, ID, and Protocol/Format grouped under Configuration - Panel order: Serial/UART → Arduino → NI-DAQ (Serial first) - Add button always enabled; validation on press shows error popup with focus jump to the offending field - CameraPanel loses sim_chk (sim state set by dialog via set_simulate) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04docs: update CLAUDE.md — add plugin system, BSP tree layout, opencv depChristian Kolset
2026-06-04Merge plot-builder-layout-feature: layout canvas drag-drop fixesChristian Kolset
2026-06-04Restore Motion Capture toolbar button with multi-camera supportChristian Kolset
get_toolbar_actions() returns a checkable 🎥 button. On click: - 0 camera devices → info message, button unchecks - 1 camera device → opens MotionCaptureWindow directly - N camera devices → QInputDialog picker, opens selected device's window Windows tracked per device_id; closing a window removes it from the map and unchecks the button when none remain. on_unload closes all open windows before deregistering the Camera panel. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04Redesign motion capture plugin as Camera device typeChristian Kolset
Plugin now registers a "Camera" option in the Add Device dialog on load (removes it on unload) instead of auto-creating a single device. - camera_panel.py (new): CameraPanel with CameraScanThread that probes OpenCV indices 0–5, lists found cameras with resolution, shows "No cameras detected" when none available, simulation checkbox. build_device() returns CameraDevice for the selected index. - device.py: rewrite MotionCaptureDevice → CameraDevice. Each instance owns its own CameraTracker created in connect(). Status is CONNECTED or SIMULATED based on tracker.simulated. get_config_widget() shows source/status and an "Open Camera View" button that launches the existing MotionCaptureWindow for that device's tracker. Backward-compat alias MotionCaptureDevice = CameraDevice kept for saved profiles. - plugin.py: simplified to on_load/_PANELS registration + pixel_to_mm filter. No auto-devices, no toolbar button, no settings widget. Camera data flows through the standard Device → Signal → Channel → Plot pipeline like any other device. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04Fix split zone detection and canvas-edge squeeze behaviorChristian Kolset
Split zone was unreachable: squeezed between outer squeeze (1/6) and center (1/3), leaving a 1/6-wide band impossible to target reliably. Users hitting the tile edge always triggered squeeze instead of split. - Remove squeeze from inside-tile detection entirely. Split now owns the outer 1/3 of each tile edge — large, easy to target. Center keeps the inner 1/3. Squeeze remains gap-detection only (second pass). - Fix canvas-edge squeeze (no adjacent neighbor): instead of bisecting the edge tile, wrap the entire remaining tree in a new directional split with the dragged tile placed at the outer position, then equalize — all tiles end up equal size. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04Fix layout canvas drag-drop: zone logic, pop-out bug, canvas heightChristian Kolset
- Fix squeeze zone pop-out: _adjacent_tile used self._drag_tile (already None at drop time) to exclude the dragged tile from neighbor candidates. Pass dragged_idx explicitly via exclude_idx param instead. - Swap split/squeeze detection areas: outer 1/6 now triggers squeeze (insert-between), inner 1/6→1/3 band triggers split (bisect target). - Extend squeeze detection to gaps between tiles and canvas edges via a second pass in _zone_at that expands tile rects by _LC_GAP+2 and finds the closest outside edge. Canvas-edge squeeze falls through to bisect. - Dynamic canvas height: sync_panes sets height to max(160, n*(min_tile+gap)+2*gap) so 4+ panes never get crushed below minimum tile size. - Remove _tree_grid_size cap of 12: LCM was truncated prematurely, causing unequal rowspans in the strip chart for 5+ panes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix virtual channels not appearing in Plot BuilderChristian Kolset
Root cause: PlotWindow deepcopied _chart._cfg on init, so refresh_channels() operated on a stale copy. Also, when _win_plot was None, _on_derived_changed did nothing to prepare the config for when it opened. Fix: - refresh_channels() now owns the derived-pane sync: adds panes for new virtual channels (updating BSP tree), removes panes for deleted ones - _open_plot always passes current _chart._cfg reference then calls refresh_channels() so derived panes sync on every open - _on_derived_changed syncs cfg reference before calling refresh_channels() Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Remove __pycache__ from trackingChristian Kolset
2026-06-03Changed dialog text window from channels to signals for clarityChristian Kolset
2026-06-03Merge plot-builder-layout-feature: dynamic BSP tiling layout canvasChristian Kolset
Replaces layout radio buttons (Stacked/Side-by-Side/Grid) with a drag-and-drop tiling canvas. Three drop zones per tile edge: - squeeze (outer 1/6, amber): insert between two tiles - split (1/6–1/3, blue): bisect tile 50/50 - center (green): swap tile positions BSP tree stores layout; tree_to_grid() converts to rowspan/colspan for pyqtgraph. _tree_equalize_ratios ensures all tiles share space equally after any operation. Backward-compatible with existing .labdaq profiles. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix horizontal zone detection for wide/short tilesChristian Kolset
_zone_at used absolute pixel distance to pick dominant axis, which always favoured the short (vertical) axis for landscape tiles. Replaced with normalized fraction (dist/dimension), so left/right zones are accessible on wide tiles. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Three-zone drop system: squeeze, split, centerChristian Kolset
Zone layout (outer to inner per edge): 0–1/6 squeeze (amber): insert dropped tile between two existing tiles 1/6–1/3 split (blue): bisect the target tile 50/50 1/3–2/3 center (green): swap/move Squeeze behaviour: find the tile adjacent to the target in the drop direction; insert dragged tile to the opposite side of that neighbor so it lands visually between them. Falls back to split when no neighbor exists (edge tile). - _zone_at: returns "squeeze_*"/"split_*"/"center" with dominant-axis selection (nearest edge wins) - _adjacent_tile: finds geometrically adjacent tile by pixel proximity - _do_drop: routes squeeze→insert-at-neighbor, split→bisect, center→swap - paintEvent: amber/blue/green per zone type Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Add center-zone move (swap); restore center drop zoneChristian Kolset
- Edge zones (left/right/top/bottom): split target tile equally - Center zone: swap dragged and target tile positions in BSP tree (tree structure preserved, only leaf pane values exchanged) - Center overlay: green highlight (vs blue for split zones) - _tree_swap: immutable swap of two leaf pane values Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Equalize tile sizes after every BSP tree operationChristian Kolset
After each drag-drop, add, or remove, walk the tree and reset each split's ratio to left_leaves/(left_leaves+right_leaves). This distributes space equally per pane regardless of the prior tree structure. - _tree_equalize_ratios: recomputes all ratios bottom-up by leaf count - _tree_leaf_count: counts leaves in a subtree - _tree_grid_size: uses LCM of split denominators (capped at 12) instead of 2^depth, giving exact integer rowspans for equal distributions - _tree_default: balanced binary tree + equalize (not uneven chain) - Applied in _do_drop, _add_pane, _rm Result: 3 side-by-side panes → equal widths; any mixed layout → equal area. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Replace grid-snap canvas with BSP-tree drag-to-split tilingChristian Kolset
Dragging a tile to the edge (left/right/top/bottom) of another tile splits that tile's space and inserts the dragged tile on that side. Drop zones occupy the outer third of each tile edge; center has no zone. Ghost overlay shows the split target during drag. Data model: LayoutConfig.tree (BSP tree as nested dict). PaneSpec.row/col removed. strip_chart uses tree_to_grid() → rowspan/colspan for pyqtgraph. Backward compat: tree=None falls back to layout_mode stacking path. Example: 3 stacked → drag Tile 3 to left of Tile 1 → Tile 3|Tile 1 on top (side-by-side), Tile 2 spans full bottom. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Add drag-and-snap tiling layout canvas to Plot BuilderChristian Kolset
Replace layout radio buttons (Stacked/Side-by-Side/Grid) with a visual LayoutCanvas widget. Pane tiles snap to grid cells on drag-drop; dropping on an occupied cell swaps positions. Ghost highlight shows snap target during drag. - PaneSpec gains row/col fields (None = unassigned; backward compat preserved) - LayoutConfig gains "free" mode; strip_chart reads explicit positions - PaneBlock loses ▲▼ move buttons; reordering is canvas-only - QSS entries added for layoutTile, layoutTileDragging, layoutCanvasBar Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Make Devices, Channels, Plot windows maximizableChristian Kolset
Remove Qt.WindowType.Tool flag — it suppresses the maximize button. Window now has standard chrome with minimize/maximize/close. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Redesign Channels window: side-by-side layout, picker dialog, collapsible ↵Christian Kolset
virtual blocks Physical channels panel: horizontal splitter (left/right), channel picker dialog replaces dropdown, Filters and Math sections per block, Calibrate button, pipeline-enabled checkbox removed. Virtual channels: collapsible blocks, enable checkbox removed, kind dropdown removed (defaults to expression). Window resized to 1400×820. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Apply saved settings (theme, poll rate) on startupChristian Kolset
Loaded settings were never consumed — theme defaulted to dark and poll interval stayed at 100 ms regardless of what was saved to disk. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Persist settings per-computer; add Reset to Defaults in General tabChristian Kolset
- New core/app_settings.py: load/save settings.json to platform config dir (Windows: %APPDATA%, Linux: ~/.config, macOS: ~/Library/Application Support) - MainWindow loads saved settings on startup, saves on every Apply & Close - Settings survive profile switches and app restarts independently of profiles - Settings > General: Reset to Defaults button with QMessageBox confirmation Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix derivative sources visibility; code editor monospace + 4-space tabsChristian Kolset
- Always insert one source row for derivative/second_derivative on build - Guard in _on_kind: add row when switching to derivative with no sources - Code editor: monospace font (IBM Plex Mono/Consolas fallback) - Code editor: tab stop = 4 character widths Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Rename signals_window.py → channels_window.py; update docstringChristian Kolset
Reflects current design: split Physical/Virtual Channels layout, no tabs, no legacy Signals list as primary UI. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Remove dead signal_builder.pyChristian Kolset
Superseded by ui/windows/signals_window.py; no longer imported anywhere. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Rename virtual channel defaults and Kind labelChristian Kolset
- Default ID: sig_N → CH_VN - Default name: Signal N → Virtual Channel N - Rename "Kind" label to "Operation" Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Improve Channels window: split layout + derivative w.r.t. selectorChristian Kolset
- Split PipelineTab into Physical/Virtual sections via QSplitter - Each section has independent scroll area, header, and add controls - Add "With Respect To" control for derivative/second_derivative virtual channels: Time (dy/dt) or Channel (dy/dx) - When Channel selected, x variable picker appears for any physical or derived channel - signal_processor computes dy/dx using channel inputs when deriv_wrt=channel Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Sync Channels window with device/channel changesChristian Kolset
- Remove redundant Signals tab from Channels window; PipelineTab is now direct content - PipelineTab removes stale blocks when devices are removed or reconfigured - Devices>Signals tab refreshes automatically on device add/remove/configure - Channel name and unit edits in Devices>Signals propagate live to Channels pipeline block headers; missing blocks auto-added if channel is enabled Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix settings/plugin window bugs; remove example pluginChristian Kolset
- Add missing QGroupBox import to settings_window (caused silent crash on open) - Remove Controls tab and _controls_tab() method from settings - Clamp child window positions to screen bounds so they don't go off-screen on Windows when main window is maximized - Apply same screen-clamp fix to Motion Capture plugin window - Delete example plugin; disable it in enabled.json Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Motion capture: camera selection dropdownChristian Kolset
Replace camera index spinbox with a combo listing detected cameras by name. On Linux enumerates /dev/video* and reads device names from sysfs (fast, no probing). Fallback probes cv2.VideoCapture indices 0-7 on other platforms. Simulation entry always appended as last option. Also adds explicit simulation mode (index -1) to tracker.start() and a rescan button (⟳) in both the main window and the Settings > Plugins widget. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Added Motion Capture pluginChristian Kolset
Tracks a user-selected point via webcam (OpenCV CSRT tracker) and streams x_pos / y_pos pixel coordinates as live channels into the acquisition pipeline. Falls back to a Lissajous figure simulation when opencv-python is not installed, so the plugin works immediately without hardware. - tracker.py: background thread, real camera + sim modes, thread-safe API - device.py: BaseDevice reading x/y from tracker, wires into engine - filter.py: custom pixel_to_mm filter (registered in FILTER_CLASSES) - window.py: floating tool window, live feed, click-to-track ROI selection - plugin.py: LabPlugin wiring all pieces together, toolbar button, settings widget, profile save/restore Also: PluginAction.button_ref_callback lets plugins store a ref to their toolbar button so they can uncheck it when their window closes. opencv-python install note added to requirements.txt. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Added plugin/add-on systemChristian Kolset
Plugins live in plugins/<name>/ with a manifest.json and a LabPlugin subclass. Enabled/disabled in Settings > Plugins tab; state persists in plugins/enabled.json and in .labdaq profiles (loading a profile enables/disables plugins to match). Plugins can contribute toolbar buttons, BaseDevice instances (auto-wired into acquisition pipeline), custom signal filter classes, a settings widget, and profile state via get_save_state/apply_save_state. Load errors now report the exact failing stage (file not found, class missing, on_load crash). Includes example plugin skeleton and docs/plugin-development.md. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27Improved arduino interface. Now allowing the user to configure pins on the fly.Christian Kolset
2026-04-24Added difference serial protocolsChristian Kolset
2026-04-23Fixed clear signal feature to inlcude all signalsChristian Kolset