summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2026-08-13Added DSCUSB Protocol.Christian Kolset
2026-08-13Removed tracking of temp files and updated esp32_stringPot.inoChristian Kolset
- Removed log file and plugin enabled states. - Updated esp32_stringPot.ino: added time delay for config screen and group declaration together.
2026-08-11Finish multi-platform release restructuring (previous commit was incomplete)Christian Kolset
git add silently staged nothing from the previous attempt because one pathspec in that batch (scripts/release/repository, already moved) no longer existed — only the .gitignore-adjacent renames landed. This commit adds what was actually meant to go in: - core/updater.py: releases/download/updates-<platform>/ instead of a single shared updates/ tag. - labui.spec: bundles root.json from this platform's own tree. - scripts/release/repo_init.py, repo_release.py: auto-detect platform, operate inside scripts/release/<platform>/. - .gitignore: per-platform ignore rules (previous commit only carried the file renames, not this). - docs/building.md, scripts/release/README.md: rewritten for the per-platform flow. - Also picks up pre-existing local TUF re-signing (new snapshot/ timestamp signatures, bumped expiry/version) that was sitting uncommitted before this restructuring started. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-11Restructure release infra for multiple platforms; migrate real win keysChristian Kolset
PyInstaller doesn't cross-compile and TUF metadata filenames aren't platform-prefixed, so a shared updates/ release and repo tree can't safely hold more than one OS's build — a second platform's publish would silently overwrite the first's trust root and metadata. - scripts/release/repo_init.py, repo_release.py: auto-detect platform (win/mac/linux) and operate inside scripts/release/<platform>/ instead of a flat scripts/release/ tree. - labui.spec: bundles root.json from this platform's own tree. - core/updater.py: points at releases/download/updates-<platform>/ instead of a single shared updates/ tag. - Moved the existing real keystore/repository/config (already used for a live Windows release) from the old flat path into scripts/release/win/ — same keys, same signed metadata, just relocated. No new keys generated, existing installs still trust it. - .gitignore updated for the per-platform paths, plus temporary rules covering the old flat path during migration. - docs/building.md, scripts/release/README.md: rewritten for the per-platform flow, including a note that Linux builds should happen on Linux/WSL2 (no cross-compiling) and that a bare .exe doesn't belong on the updates-<platform> release — only the TUF metadata + signed target archive do. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-11Fix native-style Qt warning; add a few tooltips; trim Namespace hint textChristian Kolset
Root cause of "QFont::setPointSize: Point size <= 0 (-1)" on some dropdowns: the app never sets an explicit widget style, so it defaults to native windowsvista, whose popup code calls setPointSize() on fonts resolved from our QSS's pixel-based font-size (pointSize() is -1 by design for px fonts). Tried app.setStyle("Fusion") first — silences it, but Fusion doesn't render buttons/dropdowns to match the QSS the way the native style does. Kept native style, filtered just that one message via qInstallMessageHandler instead — it's cosmetic Qt console noise (the rejected setPointSize call is a no-op, doesn't affect rendering), not a real bug. Also adds a handful of tooltips (Control Editor's Check Syntax/Cancel/ Create Control, device Configure dialog's Close, main toolbar's View/ Configure/RUN/LOG/Settings, a few Control Panel widgets) from an in-progress app-wide tooltip pass, paused partway through by request — remaining buttons are being done manually. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-11Added documentation to creating new devices and protocolsChristian Kolset
2026-08-11Minor UI fixesChristian Kolset
- Renamed LabDAQ to LabUI in main script - Removed dubplicate separator when plugins are enabled
2026-08-10Add dockable Namespace panel — live Python-namespace browserChristian Kolset
New right-docked panel (mirrors Control Panel's dock, opposite side) listing every Signal, Channel, and shared `vars` key currently in the profile, with live values and a double-click-to-copy reference snippet (vars.get(...) / channels.get(...)) for use in scripts. Closed by default — opt-in config tool, no collapse-strip nag like Control Panel gets since it's not needed mid-run. Also moves Configuration out of the View menu into its own toolbar button, and makes table row hover match the selection highlight color. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-10Unify Signals/Channels around auto-naming, plot-by-channel, and shared varsChristian Kolset
Devices: auto-name from OS-reported port description (Device Manager / udev string) instead of a generic label; default Serial #Channels 1; consistent simulate-mode checkbox across backends; inline device rename. Channels: calibration/filters move out of Signals into a Channel "Operation" (adds Scale/Offset alongside the existing math kinds); single-physical-source Channels get an embedded Filters block; new Channels auto-name/auto-ID from their source and reject duplicate names/IDs on apply; "Create Channel" button on each Signal row; renamed "Sources" -> "Signals" in the Channels UI; Signals' READ/WRITE dir badge (was silently-broken IN/OUT) now reflects the real writable flag. Plot: default layout is one pane per Channel (not per device, not raw Signals) titled by channel name; "+ Add Channel" is a checkbox dialog instead of an inline dropdown; traces get up/down reorder; live unit changes (e.g. a Mark-10 gauge switching lb/kgF/N/ozF) propagate to an open pane's axis label without clobbering a manually-typed one. Control Panel: hardware assignment now picks from the same writable- Signals list instead of a separate device/channel combo with a hardcoded Arduino pin list; stale visual indicator when a control's target device/channel disconnects or disappears; documented the `vars` bridge (Control Panel On Action Script <-> Channel scripts) in both directions' help text and script templates. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-10esp32_stringPot firmware supports calibration from aruidno IDEChristian Kolset
2026-08-07Removed serial commands feature.Christian Kolset
2026-08-07Device Firmware updated.Christian Kolset
- Moved arduino file to sub-directory. - Updated esp32_stringPot low-pass filter from EMA to butterwoth.
2026-08-06Firmware update.Christian Kolset
- Renamed and moved arduino firmware into it's own sketch for arduino compiling interface. - Added esp32 firmware for stringpotentiometer.
2026-08-04ignoring vscode directoryChristian Kolset
2026-08-04Added plugin zip file creation instructionsChristian Kolset
2026-08-04Fixed version number to be v0 for pre-releaseChristian Kolset
2026-08-03Fix clipped/jagged simulated Arduino waveformsChristian Kolset
amp+offset spanned the full [0,5] clamp range edge-to-edge, so per-sample noise pushed past the rails on every peak/trough and got hard-clamped into a flat plateau. Shrinking amp gives ~8.7 sigma of headroom so the clamp stays a safety net instead of firing every cycle. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-03Fix acquisition pipeline stutter with many channelsChristian Kolset
Batches per-tick device readings into one signal emit instead of one per channel, evaluates derived channels once per tick instead of once per raw sample, and makes ChannelBuffer.window() cost scale with the window size instead of total buffer history. Strip chart X-range now scrolls on an independent ~30fps timer instead of only snapping when new data lands, which was the main visible cause of the stutter. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-03Re-designed control widgets to be fully contrained.Christian Kolset
- Moved edit and X button to top with header of widget. - Replaced up/down button with drag-and-drop style headers.
2026-08-03Removed floating control panel feature. Floating can make windowChristian Kolset
disappear and no sidebar panel. Possible future implementation.
2026-08-02Merge branch 'feat/auto-updater'Christian Kolset
2026-08-02Remove Debug window featureChristian Kolset
Debug button, DebugWindow, and the stdout/stderr tee (core/debug_log.py) weren't wanted. developer_mode toggle stays — still gates device Simulation Mode checkboxes and verbose terminal logging. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-02Merge origin/main: reconcile ConfigWindow consolidation with Debug window + ↵Christian Kolset
protocol updates origin/main (23 commits) added a Debug window/log system on top of the old separate Devices/Channels/Plot windows, plus protocol fixes (cml, mark10, modbus_rtu, scpi) and device/profile changes. Local main (3 commits) replaced the separate windows with a unified ConfigWindow + dock panel. Kept local's ConfigWindow/dock architecture and ported the Debug window onto it: new toolbar button + _open_debug(), gated by developer_mode same as origin's version. Deduped the two independent "developer mode" toggles that had collided in SettingsWindow (origin's General-tab checkbox gating Debug window + device sim-mode visibility, local's Advanced-tab checkbox setting verbose logging) into one General-tab checkbox that does both. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-02Fix Settings button calling nonexistent _toggle_win methodChristian Kolset
Consolidation of Devices/Channels/Plot into ConfigWindow left the Settings button wired to a method that no longer exists. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-02Consolidate Devices/Channels/Plot into unified ConfigWindowChristian Kolset
Replaces three separate floating windows with single tabbed ConfigWindow: - Tab 0: Devices (device cards, add/remove/configure) - Tab 1: Channels (signal table with Dir/IN/OUT badge + pipeline ⚙ per row; derived channels pane) - Tab 2: Plot (layout canvas + pane config) Adds is_output field to ChannelConfig for output channel direction badges. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-08-01Major control panel improvements.Christian Kolset
- Added dedicated firmware file for arduino - Added View button to consolidate windows - Control Panel changes: - Changed name fron "Controls" to "Control Panel" - Blue side bar when Panel is hidden. - Supports "popping" out contorl panel - Settings > Advanced tab added with developer settings
2026-08-01Rename LabDAQ → LabUI and overhaul plugin systemChristian Kolset
Branding: - Rename app, window title, file extension (.labdaq → .labui), user data dirs (~/.labui/), spec file (labdaq.spec → labui.spec), and APP_NAME throughout all source, docs, and config files Plugin system: - Plugins no longer bundled in the PyInstaller build — installed at runtime by users via Settings → Plugins → Install Plugin (zip) - PluginManager now takes user_dir + extra_scan_dirs; user plugins live in ~/.labui/plugins/, dev scan additionally covers project plugins/ - install_from_zip / uninstall / is_user_installed added to PluginManager - vendor/ dir inside plugin zips: prepended to sys.path at load time so plugins can ship their own deps without requiring pip on end-user machine - source_url field in manifest.json: shown as Download button in the missing-plugins dialog when a profile requires an absent plugin - Frozen-app pip install now targets ~/.labui/plugin_packages/ using a real system Python (sys.executable is the exe in frozen builds) Profile loading: - Profile now stores plugins_manifest snapshot (id, name, version, source_url) alongside plugins_enabled - On load, missing or dep-broken plugins trigger MissingPluginsDialog before the rest of the profile is applied; user can install from zip or download via source_url in-dialog, or cancel the load - Plugin reconciliation only enables installed plugins — missing ones are not written to enabled.json UI: - Version label added to status bar (bottom-right, muted colour) - Settings → Plugins tab: Install Plugin… button, per-plugin Remove button for user-installed plugins, live list refresh after install/remove Docs: - New docs/building.md covers the full release pipeline - docs/plugin-development.md updated for new install flow, vendoring, source_url, profile behaviour, and distribution instructions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-07-31Add PyInstaller packaging and tufup-based auto-update pipelineChristian Kolset
Full pipeline, verified end-to-end against the real installed tufup 0.10.0 API (initial docs/summaries turned out inaccurate in places — e.g. the apply method is download_and_apply_update, not update; confirmed by inspecting installed package source directly rather than trusting docs alone): - core/version.py: single-source app version constant. - labdaq.spec: PyInstaller onedir build (must be onedir, not onefile — tufup replaces individual files in the install dir on update). Bundles ui/*.qss, plugins/ (needed for runtime plugin discovery), and repository/metadata/root.json once repo_init.py has produced one. Built and smoke-tested: the frozen exe launches and stays running. - scripts/release/{repo_init,repo_release}.py: maintainer-run release tooling using tufup.repo.Repository, manual local signing (keys never touch CI). Both actually run end-to-end during development of this feature against a real build, not just written and assumed correct. Longer expiration_days than tufup-example's CI-oriented defaults (targets/snapshot/timestamp 90d instead of 7d/7d/1d), since we're signing manually, not on an automated daily schedule — see scripts/release/README.md for the re-signing cadence this still requires even between releases. - core/updater.py: thin Client wrapper. Refuses to run outside a frozen build (getattr(sys, "frozen", False)) since there's no installed bundle for tufup to update in `python main.py` dev mode. Bootstraps the bundled root.json into the metadata cache dir on first run — tuf.ngclient.Updater loads root.json from local disk on construction, it does not fetch it remotely by design (the root of trust can't come from the same server being verified). - core/app_settings.py: factored out app_data_dir() (was inline in _settings_path()) so the updater's metadata/target cache dirs live in the same per-user location as settings.json, deliberately outside the install directory an update can replace/move. - Settings > General: version display + "Check for Updates" button, manual-only per discussion (no silent background network calls or surprise restarts for a lab-instrument-control app). Metadata/targets are hosted on this repo's "updates" GitHub Release — a fixed tag, not a normal per-version tag, because TUF's top-level metadata needs a stable URL across app versions. No such GitHub-Releases- hosting example exists in tufup or tufup-example; verified this by fetching tufup-example's actual GitHub Actions workflow file directly after a web search wrongly suggested one existed — the design here is ours, not copied from upstream. Not yet done, deliberately left for the user: running repo_init.py for real (generates production signing keys), and creating the actual "updates" GitHub Release. Both are irreversible-ish, security-sensitive, externally-visible actions outside what should happen without the user directly driving them. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-31updated requirements comments.Christian Kolset
2026-07-29Merge branch 'fix/control-channel-direction-filter'Christian Kolset
# Conflicts: # ui/control_editor.py
2026-07-29Merge branch 'fix/run-stop-log-master-switch'Christian Kolset
2026-07-29Merge branch 'feat/plugin-pip-install-prompt'Christian Kolset
2026-07-29Merge branch 'feat/mark10-unit-autodetect'Christian Kolset
2026-07-29Merge branch 'feat/device-naming'Christian Kolset
2026-07-29Merge branch 'feat/dev-debug-window'Christian Kolset
2026-07-29Add Developer Mode setting, Debug window, and gate simulate behind itChristian Kolset
New Settings > General > "Developer mode" checkbox (default on, so this repo's simulate-by-default workflow is unaffected out of the box) persisted through the existing core/app_settings.py load/save functions. Exposed to code that can't easily receive the settings dict via core.app_settings.is_developer_mode()/set_developer_mode(), a small in-memory cache MainWindow keeps in sync whenever settings are loaded or applied. Debug window (ui/windows/debug_window.py): minimal first pass per the plan — a live console. core/debug_log.py tees stdout/stderr into a ring buffer + Qt signal (installed once in main.py, before anything prints), so the window shows everything printed since app start, including from background poll threads, not just what's printed while it happens to be open. Its toolbar button is hidden unless developer mode is on. Simulate gating: every device's Simulation Mode checkbox/dropdown is now hidden when developer mode is off — ui/add_device_dialog.py (also covers the motion_capture camera panel, which shares this same checkbox rather than having its own), and the per-device config widgets in analog_input.py, arduino_device.py, digital_io.py, nidaqmx_device.py, serial_device.py. Hiding rather than force-clearing an already-simulating device's state — an existing simulated device keeps working if developer mode is turned off later; the option is just not offered again until it's back on. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Offer to pip install missing plugin dependencies instead of just warningChristian Kolset
Builds on the previous branch's dependency check: the missing-deps QMessageBox is now a Yes/No prompt. Yes runs a blocking `sys.executable -m pip install <reqs>` (subprocess.run, output captured), shows a result dialog, and on success proceeds straight to enabling the plugin — no need to click Enable a second time. Blocking is a deliberate simplification, not an oversight: this codebase has no worker-thread/progress-dialog pattern for slow operations anywhere else, so a threaded installer would be inconsistent with everything else here. pip install is a one-time, infrequent action, unlike e.g. a serial connect that runs constantly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Check plugin dependencies before loading, warn instead of silent console errorChristian Kolset
manifest.json already had an unused "requires" field (motion_capture's manifest lists opencv-python>=4.8.0) — PluginManifest never parsed it, so a missing dependency just crashed the import inside _load_plugin(), caught by the broad except and only ever printed to the console. Adds PluginManifest.requires, PluginManager.missing_requirements()/ get_missing_dependencies(), and an early check in _load_plugin() that skips the risky import entirely when a requirement is missing. main_window.plugin_enable() now checks this before calling PluginManager.enable() and shows a QMessageBox with the missing packages and a pip install command instead of failing silently. Checks by distribution name via importlib.metadata (what pip installed it as), not import name — those differ for packages like opencv-python (imports as cv2) or pyserial (imports as serial), so importlib.util. find_spec() would give false negatives. Also fixes a button-state bug this surfaces: SettingsWindow's plugin toggle optimistically flipped to "Disable" the instant Enable was clicked, before knowing whether enabling actually succeeds — pre-existing, but now trivially reproducible (any plugin missing a dependency). Enable no longer flips the button immediately; main_window calls the new sync_plugin_button() once the real outcome is known. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Make Run the master stop switch; add Log button disabled/recording stylingChristian Kolset
Run/Stop previously only paused acquisition — control outputs (motor speed, switches, PWM duty) kept whatever value was last written, so stopping the run loop didn't stop a running motor. Adds ControlWidget.safe_stop() (per-widget override, default zeros the output) and ControlPanel.safe_stop_all(), called from _toggle_run's Stop branch before engine.stop(). Per-widget behavior is deliberately not uniform: - OnOffSwitch/MotorControl/PwmControl have a latched running/enabled state, so safe_stop() drives their own toggle handler (consistent UI + write in one path) and, for Motor/PWM, zeroes the slider too. - SetpointControl/AnalogOutputControl only write on an explicit user action and have no universally safe forced value (e.g. 0 isn't necessarily "off" for an arbitrary process setpoint or analog output) — Stop leaves them untouched rather than guessing. Log button: added a :disabled QSS rule so "can't log yet" reads as clearly inert rather than a duller version of the enabled look, and a 600ms blink (toggling a "recording" dynamic property the QSS keys off) while a recording is active, so it reads as live/recording rather than a static pressed button. Master Stop now calls _toggle_log(False) explicitly when forcing the button off, since QPushButton.setChecked() doesn't emit clicked — without this the blink would keep running after a master Stop even though logging itself already halted via engine.stop()'s internal stop_logging() call. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Sync Mark-10 gauge's live unit into ChannelConfig instead of a fixed defaultChristian Kolset
Mark10Layer._parse() already tracked whichever unit suffix the gauge last reported (lb/kgF/N/ozF — the gauge's physical unit button cycles these independently of this app). serial_device.py hardcoded the "force" channel's unit to "N" and never updated it, so switching units on the gauge itself was invisible here. Adds Mark10Layer.current_unit and has SerialDevice.read_channels() keep the "force" ChannelConfig's unit in sync with it on every poll. This fixes the unit shown in anything that reads ChannelConfig.unit live — new plots, channel pickers, CSV log headers — but does not relabel the Y-axis of an already-open plot pane, since plot axis labels are baked into PlotConfig.y_label once at plot-build time, not re-read from the channel live. Making an open pane's axis relabel itself would need new signal plumbing from the device through AcquisitionEngine to the strip chart — a bigger, separate change. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Rework channel labeling and add source picker to virtual-channel creationChristian Kolset
Relabel every channel picker/header to "NAME (DEVICE/SIGNAL)" instead of the previous "DEVICE/SIGNAL (NAME)" ordering, consistently across channels_window.py (_channel_combo, ChannelPickerDialog, ChannelPipelineBlock header), plot_builder.py, plot_config.py, control_editor.py, and plot_window.py. While touching each of those pickers, added the missing `.enabled` filter that _make_picker()/_x_cb/_build_channel_picker lacked (the default-layout builders already filtered disabled channels; these manual "add channel to pane" pickers didn't). Devices window Signals tab: removed the separate "Signal ID" column (folded into the existing non-editable Device column instead of the editable Name column, to avoid corrupting the in-place channel rename feature that column already supports). Channels window Virtual Channels pane: added a "Source" dropdown next to "+ Add Channel" — picking a source pre-seeds the new derived channel with it via DerivedBlock._add_src(); leaving it on the default "none" entry keeps today's behavior of creating an empty channel. Note: docs/ToDo.md's "Channels window UI" items referred to the *live* UI (this window's PipelineTab + the Devices window's Signals tab), not SignalsListTab in this same file, which its own module docstring flags as dead/unused code kept only for old-profile compatibility — verified by grepping for any instantiation of it (none exist). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Add editable device display name, persist it across profile save/loadChristian Kolset
DeviceInfo.name existed but was hardcoded per device type and never operator-editable. Adds a Display Name field to Add Device and makes the Info-tab Name field in the device config dialog editable, and threads the name through get_save_config()/ProfileManager.apply() so a custom name survives a .labdaq save/reload instead of reverting to the type default. Name is applied post-construction rather than as a constructor kwarg, since no device factory declares a "name" param. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Hide non-writable channels from Controls picker, gate writes on enabled+writableChristian Kolset
Adds ChannelConfig.writable so the Controls editor can only bind to channels with a real write mapping (VS/MA/ME/MD/ST for CML, do*/DO for digital I/O, write_cmd-configured SCPI channels, holding-register Modbus channels) instead of read-only telemetry — this is exactly the class of mistake hit earlier (binding a motor-speed control to M1_TV instead of M1_VS). Also carries forward the enabled-channel gating for controls (hide disabled channels from the picker, block writes to them at _write() time) done alongside this investigation. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28Merge remote-tracking branch 'refs/remotes/origin/main'Christian Kolset
2026-07-28Update CML protocol documentation and improve command handling; adjust ↵Christian Kolset
motion_capture setting to false
2026-07-28Added documentation for CM1 servo motorsChristian Kolset
2026-07-27Enhance protocol layers: implement I/O locking for thread safety in serial ↵Christian Kolset
communication
2026-07-27Fix .gitignore: remove duplicate entry for plugins/enabled.jsonChristian Kolset
2026-07-27Enhance SerialDevice: support write-only channels and improve raw data handlingChristian Kolset
2026-07-27Add simulation handling to protocol layers and update motion_capture settingChristian Kolset