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Branding:
- Rename app, window title, file extension (.labdaq → .labui), user data
dirs (~/.labui/), spec file (labdaq.spec → labui.spec), and APP_NAME
throughout all source, docs, and config files
Plugin system:
- Plugins no longer bundled in the PyInstaller build — installed at
runtime by users via Settings → Plugins → Install Plugin (zip)
- PluginManager now takes user_dir + extra_scan_dirs; user plugins live
in ~/.labui/plugins/, dev scan additionally covers project plugins/
- install_from_zip / uninstall / is_user_installed added to PluginManager
- vendor/ dir inside plugin zips: prepended to sys.path at load time so
plugins can ship their own deps without requiring pip on end-user machine
- source_url field in manifest.json: shown as Download button in the
missing-plugins dialog when a profile requires an absent plugin
- Frozen-app pip install now targets ~/.labui/plugin_packages/ using a
real system Python (sys.executable is the exe in frozen builds)
Profile loading:
- Profile now stores plugins_manifest snapshot (id, name, version,
source_url) alongside plugins_enabled
- On load, missing or dep-broken plugins trigger MissingPluginsDialog
before the rest of the profile is applied; user can install from zip
or download via source_url in-dialog, or cancel the load
- Plugin reconciliation only enables installed plugins — missing ones
are not written to enabled.json
UI:
- Version label added to status bar (bottom-right, muted colour)
- Settings → Plugins tab: Install Plugin… button, per-plugin Remove
button for user-installed plugins, live list refresh after install/remove
Docs:
- New docs/building.md covers the full release pipeline
- docs/plugin-development.md updated for new install flow, vendoring,
source_url, profile behaviour, and distribution instructions
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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DeviceInfo.name existed but was hardcoded per device type and never
operator-editable. Adds a Display Name field to Add Device and makes
the Info-tab Name field in the device config dialog editable, and
threads the name through get_save_config()/ProfileManager.apply() so
a custom name survives a .labdaq save/reload instead of reverting to
the type default. Name is applied post-construction rather than as a
constructor kwarg, since no device factory declares a "name" param.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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None op
- Variable names derived from signal display name (e.g. "Acceleration X" → acceleration_x)
instead of raw channel ID; all auto-names lowercase with underscores
- Template code auto-updates x[0]/x[1] refs to named vars as sources are added/changed;
stops updating once user edits the code manually
- Derivative wrt-channel mode uses separate template with x[1] substituted to channel var
- Added "None" passthrough operation (result = x[0])
- source_names persisted in .labdaq profiles
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Named variables in expressions: source channel IDs injected as Python
identifiers alongside x[] (e.g. write `A0 * 2` instead of `x[0] * 2`)
- Shared `vars` dict on SignalProcessor accessible from all expressions,
functions, and control scripts; persisted in .labdaq profiles
- Per-derived-channel `state` dict for persistent computation state in
custom scripts
- Control widgets gain optional on_action_script (Python snippet with
value, vars, channels, math in scope); syntax-checked in editor dialog
- Built-in derived kinds (derivative, rms, power, etc.) now show their
Python implementation as read-only code previews; "Edit as Custom Script"
converts to custom_script kind with template pre-filled
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Profile integration:
- CameraDevice.get_save_config() serialises camera_index, simulate,
resolution, fps — cameras now persist in .labdaq profiles
- ProfileManager.register/unregister_device_factory() lets plugins
register their device classes for profile restoration without
core → plugin dependency
- MotionCapturePlugin registers CameraDevice factory on load/unload
Camera configuration:
- Add Frame Rate combo to CameraPanel (Default/15/24/30/60/120 fps)
defaults to 30 fps; flows through to CAP_PROP_FPS on connect
- tracker.start() accepts fps param alongside existing resolution
Tracking persistence:
- CameraTracker.is_running() — checks thread alive state
- MotionCaptureWindow initialises _connected from tracker.is_running()
so reopening the window resumes the live feed without restarting
the camera or losing the active tracking state
Window state:
- Plugin saves px_per_mm + camera_idx when window closes
- Reopened window restores saved values and syncs mode/shape UI
from tracker state via restore_ui_state() (signals blocked to
avoid resetting tracker)
- Window type changed to Qt.WindowType.Window for independent
close button on all Linux WMs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Plugins live in plugins/<name>/ with a manifest.json and a LabPlugin
subclass. Enabled/disabled in Settings > Plugins tab; state persists in
plugins/enabled.json and in .labdaq profiles (loading a profile
enables/disables plugins to match). Plugins can contribute toolbar
buttons, BaseDevice instances (auto-wired into acquisition pipeline),
custom signal filter classes, a settings widget, and profile state via
get_save_state/apply_save_state. Load errors now report the exact
failing stage (file not found, class missing, on_load crash).
Includes example plugin skeleton and docs/plugin-development.md.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Fixed derived signal saving profile. Renamed Signals>Pipeline to Signas>Channels
and adding/removing channels feature.
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This version contains the profile feature. Allowins users to save the
channels, signals and plots for specific labs.
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