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disappear and no sidebar panel.
Possible future implementation.
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Debug button, DebugWindow, and the stdout/stderr tee (core/debug_log.py)
weren't wanted. developer_mode toggle stays — still gates device
Simulation Mode checkboxes and verbose terminal logging.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Branding:
- Rename app, window title, file extension (.labdaq → .labui), user data
dirs (~/.labui/), spec file (labdaq.spec → labui.spec), and APP_NAME
throughout all source, docs, and config files
Plugin system:
- Plugins no longer bundled in the PyInstaller build — installed at
runtime by users via Settings → Plugins → Install Plugin (zip)
- PluginManager now takes user_dir + extra_scan_dirs; user plugins live
in ~/.labui/plugins/, dev scan additionally covers project plugins/
- install_from_zip / uninstall / is_user_installed added to PluginManager
- vendor/ dir inside plugin zips: prepended to sys.path at load time so
plugins can ship their own deps without requiring pip on end-user machine
- source_url field in manifest.json: shown as Download button in the
missing-plugins dialog when a profile requires an absent plugin
- Frozen-app pip install now targets ~/.labui/plugin_packages/ using a
real system Python (sys.executable is the exe in frozen builds)
Profile loading:
- Profile now stores plugins_manifest snapshot (id, name, version,
source_url) alongside plugins_enabled
- On load, missing or dep-broken plugins trigger MissingPluginsDialog
before the rest of the profile is applied; user can install from zip
or download via source_url in-dialog, or cancel the load
- Plugin reconciliation only enables installed plugins — missing ones
are not written to enabled.json
UI:
- Version label added to status bar (bottom-right, muted colour)
- Settings → Plugins tab: Install Plugin… button, per-plugin Remove
button for user-installed plugins, live list refresh after install/remove
Docs:
- New docs/building.md covers the full release pipeline
- docs/plugin-development.md updated for new install flow, vendoring,
source_url, profile behaviour, and distribution instructions
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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New Settings > General > "Developer mode" checkbox (default on, so
this repo's simulate-by-default workflow is unaffected out of the box)
persisted through the existing core/app_settings.py load/save
functions. Exposed to code that can't easily receive the settings dict
via core.app_settings.is_developer_mode()/set_developer_mode(), a
small in-memory cache MainWindow keeps in sync whenever settings are
loaded or applied.
Debug window (ui/windows/debug_window.py): minimal first pass per the
plan — a live console. core/debug_log.py tees stdout/stderr into a
ring buffer + Qt signal (installed once in main.py, before anything
prints), so the window shows everything printed since app start,
including from background poll threads, not just what's printed while
it happens to be open. Its toolbar button is hidden unless developer
mode is on.
Simulate gating: every device's Simulation Mode checkbox/dropdown is
now hidden when developer mode is off — ui/add_device_dialog.py (also
covers the motion_capture camera panel, which shares this same
checkbox rather than having its own), and the per-device config
widgets in analog_input.py, arduino_device.py, digital_io.py,
nidaqmx_device.py, serial_device.py. Hiding rather than force-clearing
an already-simulating device's state — an existing simulated device
keeps working if developer mode is turned off later; the option is
just not offered again until it's back on.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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