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Apply & Reconnect rebuilt a device's whole Signal list from hardware
defaults on every call, silently discarding user/profile-set names,
units, and colors even when pins hadn't changed. Add
merge_signal_metadata() and call it from ArduinoDevice.remap_pins()
and SerialDevice.reconfigure() to reapply the same fields
ProfileManager already treats as user overrides, keyed by signal_id.
Also close a related gap: removing a pin that a Channel/Plot/Control
still referenced left it silently dangling, and SignalProcessor never
pruned its latest-value cache, so a derived Channel kept computing off
a permanently frozen stale reading. Add SignalProcessor.
on_device_reconfigured() to purge that cache, reference_registry.
find_references() for a console breadcrumb, and live "missing source"
indicators on Plot traces and Channel blocks reusing ControlWidget's
existing stale/QSS pattern. Also fixes ControlWidget._write() still
enqueuing writes to a channel that no longer exists.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Arduino analog Signal ids used to be the pin name itself, so fixing a
wrong pin silently changed the id and orphaned any plot trace, control,
or filter pipeline pointing at it. Analog Signal ids are now positional
(ai0, ai1, ...) and decoupled from the underlying pin, matching how
digital I/O already worked.
More broadly, formalizes a Device -> Signal -> Channel -> Plot naming
model (SignalConfig for physical device channels, Channel for derived/
computed ones) and adds core/reference_registry.py to propagate any
Signal or Channel id rename through plot traces, controls, and filter
pipelines instead of leaving them dangling. Signal ids are now editable
in the Signals tab with the same propagation.
.labui profile schema bumped to v2.0 with a transparent migration for
old files, including remapping old pin-name Signal ids to the new
positional ones. Removed six confirmed-dead files (two legacy device
classes, four superseded top-level ui/ duplicates).
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Channel ID renames
Generalized the Plot pane drag-to-reorder (_PaneDragHandle/_PlotDropContainer
-> _DragHandle/_DragReorderContainer) and reused it for the Channels tab's
derived-channel list; reordering also updates SignalProcessor's evaluation
order (list order matters for chained Channels) via new reorder_derived().
Namespace panel: added an ID column (bare channel_id, matching the actual
channels.get(...) script convention) and fixed the Source column for
Channels to show resolved absolute references (dev_id/ch_id for a Signal,
bare id for a chained Channel) instead of the operation kind, so a chain
is traceable by eye.
Fixed a real bug this surfaced: renaming a Channel's ID never propagated
to other Channels' sources, leaving dangling ("derived", old_id)
references that silently stopped updating. Added
SignalProcessor.rename_derived() to fix up sources plus carry the ring
buffer/latest-value cache to the new key, wired to DerivedBlock's Apply.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Devices: auto-name from OS-reported port description (Device Manager /
udev string) instead of a generic label; default Serial #Channels 1;
consistent simulate-mode checkbox across backends; inline device rename.
Channels: calibration/filters move out of Signals into a Channel
"Operation" (adds Scale/Offset alongside the existing math kinds);
single-physical-source Channels get an embedded Filters block; new
Channels auto-name/auto-ID from their source and reject duplicate
names/IDs on apply; "Create Channel" button on each Signal row; renamed
"Sources" -> "Signals" in the Channels UI; Signals' READ/WRITE dir badge
(was silently-broken IN/OUT) now reflects the real writable flag.
Plot: default layout is one pane per Channel (not per device, not raw
Signals) titled by channel name; "+ Add Channel" is a checkbox dialog
instead of an inline dropdown; traces get up/down reorder; live unit
changes (e.g. a Mark-10 gauge switching lb/kgF/N/ozF) propagate to an
open pane's axis label without clobbering a manually-typed one.
Control Panel: hardware assignment now picks from the same writable-
Signals list instead of a separate device/channel combo with a
hardcoded Arduino pin list; stale visual indicator when a control's
target device/channel disconnects or disappears; documented the `vars`
bridge (Control Panel On Action Script <-> Channel scripts) in both
directions' help text and script templates.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Relabel every channel picker/header to "NAME (DEVICE/SIGNAL)" instead of
the previous "DEVICE/SIGNAL (NAME)" ordering, consistently across
channels_window.py (_channel_combo, ChannelPickerDialog,
ChannelPipelineBlock header), plot_builder.py, plot_config.py,
control_editor.py, and plot_window.py.
While touching each of those pickers, added the missing `.enabled`
filter that _make_picker()/_x_cb/_build_channel_picker lacked (the
default-layout builders already filtered disabled channels; these
manual "add channel to pane" pickers didn't).
Devices window Signals tab: removed the separate "Signal ID" column
(folded into the existing non-editable Device column instead of the
editable Name column, to avoid corrupting the in-place channel rename
feature that column already supports).
Channels window Virtual Channels pane: added a "Source" dropdown next
to "+ Add Channel" — picking a source pre-seeds the new derived
channel with it via DerivedBlock._add_src(); leaving it on the default
"none" entry keeps today's behavior of creating an empty channel.
Note: docs/ToDo.md's "Channels window UI" items referred to the *live*
UI (this window's PipelineTab + the Devices window's Signals tab), not
SignalsListTab in this same file, which its own module docstring flags
as dead/unused code kept only for old-profile compatibility — verified
by grepping for any instantiation of it (none exist).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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None op
- Variable names derived from signal display name (e.g. "Acceleration X" → acceleration_x)
instead of raw channel ID; all auto-names lowercase with underscores
- Template code auto-updates x[0]/x[1] refs to named vars as sources are added/changed;
stops updating once user edits the code manually
- Derivative wrt-channel mode uses separate template with x[1] substituted to channel var
- Added "None" passthrough operation (result = x[0])
- source_names persisted in .labdaq profiles
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- custom_script now uses exec-style (assign to `result`) matching the
built-in templates — previously auto-wrapped in def compute() which
had no return statement, causing state and channel vars to silently fail
- function kind unchanged: auto-wraps body as def compute(x,t); use return
- Add SCRIPT_TEMPLATES for expression, function, custom_script kinds;
shown automatically when user switches to a script kind (replacing stale
code from previous kind)
- New channels default to template when no saved code exists
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Variable names now appear as a live '# Variables: A0 = x[0] · ...'
comment at the top of the code editor (function, custom_script, and
built-in read-only templates); updates on every source add/remove/change
- Derivative 'With Respect To' channel combo now included in variable list
as x[1] when channel mode is selected
- _apply() strips the auto-generated comment before saving the script so
it doesn't pollute the stored expression
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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When sources are added, removed, or changed in the derived channel editor,
the code group now shows a live "Variables: A0 = x[0] · encoder = x[1]"
hint above the code editor so users know the exact names to use in scripts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Named variables in expressions: source channel IDs injected as Python
identifiers alongside x[] (e.g. write `A0 * 2` instead of `x[0] * 2`)
- Shared `vars` dict on SignalProcessor accessible from all expressions,
functions, and control scripts; persisted in .labdaq profiles
- Per-derived-channel `state` dict for persistent computation state in
custom scripts
- Control widgets gain optional on_action_script (Python snippet with
value, vars, channels, math in scope); syntax-checked in editor dialog
- Built-in derived kinds (derivative, rms, power, etc.) now show their
Python implementation as read-only code previews; "Edit as Custom Script"
converts to custom_script kind with template pre-filled
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Naming conventions:
- Devices window: "Channel ID" column → "Signal ID"
- Serial device auto-gen IDs: CH# → sig# (generic, SCPI, Modbus fallbacks)
- Channels window physical section: "Physical Channels" → "Signals"
- Channels window virtual section: "Virtual Channels" → "Channels"
- "Add Virtual" button → "Add Channel"
- New derived channel default name: "Virtual Channel #" → "Channel #"
Signals panel (ChannelPipelineBlock):
- Remove Calibrate header button; add inline Calibration section in body
- Remove Math section (Derivative/Integral) entirely
- scale_offset excluded from filter dropdown; routed to Calibration section
- Existing pipelines: scale_offset loads into Calibration, math filters dropped
- _FILTER_KEYS excludes derivative, integral, scale_offset
Splitter default position:
- Left (Signals) pane initialised to minimum content width via QTimer.singleShot
- setStretchFactor(0,0) / (1,1): left stays narrow, right grows on resize
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Remove Qt.WindowType.Tool flag — it suppresses the maximize button.
Window now has standard chrome with minimize/maximize/close.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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virtual blocks
Physical channels panel: horizontal splitter (left/right), channel picker
dialog replaces dropdown, Filters and Math sections per block, Calibrate
button, pipeline-enabled checkbox removed. Virtual channels: collapsible
blocks, enable checkbox removed, kind dropdown removed (defaults to
expression). Window resized to 1400×820.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Always insert one source row for derivative/second_derivative on build
- Guard in _on_kind: add row when switching to derivative with no sources
- Code editor: monospace font (IBM Plex Mono/Consolas fallback)
- Code editor: tab stop = 4 character widths
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Reflects current design: split Physical/Virtual Channels layout,
no tabs, no legacy Signals list as primary UI.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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