| Age | Commit message (Collapse) | Author |
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_zone_at used absolute pixel distance to pick dominant axis, which always
favoured the short (vertical) axis for landscape tiles. Replaced with
normalized fraction (dist/dimension), so left/right zones are accessible
on wide tiles.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Zone layout (outer to inner per edge):
0–1/6 squeeze (amber): insert dropped tile between two existing tiles
1/6–1/3 split (blue): bisect the target tile 50/50
1/3–2/3 center (green): swap/move
Squeeze behaviour: find the tile adjacent to the target in the drop
direction; insert dragged tile to the opposite side of that neighbor
so it lands visually between them. Falls back to split when no neighbor
exists (edge tile).
- _zone_at: returns "squeeze_*"/"split_*"/"center" with dominant-axis
selection (nearest edge wins)
- _adjacent_tile: finds geometrically adjacent tile by pixel proximity
- _do_drop: routes squeeze→insert-at-neighbor, split→bisect, center→swap
- paintEvent: amber/blue/green per zone type
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Edge zones (left/right/top/bottom): split target tile equally
- Center zone: swap dragged and target tile positions in BSP tree
(tree structure preserved, only leaf pane values exchanged)
- Center overlay: green highlight (vs blue for split zones)
- _tree_swap: immutable swap of two leaf pane values
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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After each drag-drop, add, or remove, walk the tree and reset each split's
ratio to left_leaves/(left_leaves+right_leaves). This distributes space
equally per pane regardless of the prior tree structure.
- _tree_equalize_ratios: recomputes all ratios bottom-up by leaf count
- _tree_leaf_count: counts leaves in a subtree
- _tree_grid_size: uses LCM of split denominators (capped at 12) instead
of 2^depth, giving exact integer rowspans for equal distributions
- _tree_default: balanced binary tree + equalize (not uneven chain)
- Applied in _do_drop, _add_pane, _rm
Result: 3 side-by-side panes → equal widths; any mixed layout → equal area.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Dragging a tile to the edge (left/right/top/bottom) of another tile
splits that tile's space and inserts the dragged tile on that side.
Drop zones occupy the outer third of each tile edge; center has no zone.
Ghost overlay shows the split target during drag.
Data model: LayoutConfig.tree (BSP tree as nested dict). PaneSpec.row/col
removed. strip_chart uses tree_to_grid() → rowspan/colspan for pyqtgraph.
Backward compat: tree=None falls back to layout_mode stacking path.
Example: 3 stacked → drag Tile 3 to left of Tile 1 → Tile 3|Tile 1 on
top (side-by-side), Tile 2 spans full bottom.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Replace layout radio buttons (Stacked/Side-by-Side/Grid) with a visual
LayoutCanvas widget. Pane tiles snap to grid cells on drag-drop; dropping
on an occupied cell swaps positions. Ghost highlight shows snap target
during drag.
- PaneSpec gains row/col fields (None = unassigned; backward compat preserved)
- LayoutConfig gains "free" mode; strip_chart reads explicit positions
- PaneBlock loses ▲▼ move buttons; reordering is canvas-only
- QSS entries added for layoutTile, layoutTileDragging, layoutCanvasBar
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Remove Qt.WindowType.Tool flag — it suppresses the maximize button.
Window now has standard chrome with minimize/maximize/close.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Fixed derived signal saving profile. Renamed Signals>Pipeline to Signas>Channels
and adding/removing channels feature.
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