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path: root/ui/windows/plot_window.py
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2026-06-04Fix split zone detection and canvas-edge squeeze behaviorChristian Kolset
Split zone was unreachable: squeezed between outer squeeze (1/6) and center (1/3), leaving a 1/6-wide band impossible to target reliably. Users hitting the tile edge always triggered squeeze instead of split. - Remove squeeze from inside-tile detection entirely. Split now owns the outer 1/3 of each tile edge — large, easy to target. Center keeps the inner 1/3. Squeeze remains gap-detection only (second pass). - Fix canvas-edge squeeze (no adjacent neighbor): instead of bisecting the edge tile, wrap the entire remaining tree in a new directional split with the dragged tile placed at the outer position, then equalize — all tiles end up equal size. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04Fix layout canvas drag-drop: zone logic, pop-out bug, canvas heightChristian Kolset
- Fix squeeze zone pop-out: _adjacent_tile used self._drag_tile (already None at drop time) to exclude the dragged tile from neighbor candidates. Pass dragged_idx explicitly via exclude_idx param instead. - Swap split/squeeze detection areas: outer 1/6 now triggers squeeze (insert-between), inner 1/6→1/3 band triggers split (bisect target). - Extend squeeze detection to gaps between tiles and canvas edges via a second pass in _zone_at that expands tile rects by _LC_GAP+2 and finds the closest outside edge. Canvas-edge squeeze falls through to bisect. - Dynamic canvas height: sync_panes sets height to max(160, n*(min_tile+gap)+2*gap) so 4+ panes never get crushed below minimum tile size. - Remove _tree_grid_size cap of 12: LCM was truncated prematurely, causing unequal rowspans in the strip chart for 5+ panes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix horizontal zone detection for wide/short tilesChristian Kolset
_zone_at used absolute pixel distance to pick dominant axis, which always favoured the short (vertical) axis for landscape tiles. Replaced with normalized fraction (dist/dimension), so left/right zones are accessible on wide tiles. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Three-zone drop system: squeeze, split, centerChristian Kolset
Zone layout (outer to inner per edge): 0–1/6 squeeze (amber): insert dropped tile between two existing tiles 1/6–1/3 split (blue): bisect the target tile 50/50 1/3–2/3 center (green): swap/move Squeeze behaviour: find the tile adjacent to the target in the drop direction; insert dragged tile to the opposite side of that neighbor so it lands visually between them. Falls back to split when no neighbor exists (edge tile). - _zone_at: returns "squeeze_*"/"split_*"/"center" with dominant-axis selection (nearest edge wins) - _adjacent_tile: finds geometrically adjacent tile by pixel proximity - _do_drop: routes squeeze→insert-at-neighbor, split→bisect, center→swap - paintEvent: amber/blue/green per zone type Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Add center-zone move (swap); restore center drop zoneChristian Kolset
- Edge zones (left/right/top/bottom): split target tile equally - Center zone: swap dragged and target tile positions in BSP tree (tree structure preserved, only leaf pane values exchanged) - Center overlay: green highlight (vs blue for split zones) - _tree_swap: immutable swap of two leaf pane values Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Equalize tile sizes after every BSP tree operationChristian Kolset
After each drag-drop, add, or remove, walk the tree and reset each split's ratio to left_leaves/(left_leaves+right_leaves). This distributes space equally per pane regardless of the prior tree structure. - _tree_equalize_ratios: recomputes all ratios bottom-up by leaf count - _tree_leaf_count: counts leaves in a subtree - _tree_grid_size: uses LCM of split denominators (capped at 12) instead of 2^depth, giving exact integer rowspans for equal distributions - _tree_default: balanced binary tree + equalize (not uneven chain) - Applied in _do_drop, _add_pane, _rm Result: 3 side-by-side panes → equal widths; any mixed layout → equal area. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Replace grid-snap canvas with BSP-tree drag-to-split tilingChristian Kolset
Dragging a tile to the edge (left/right/top/bottom) of another tile splits that tile's space and inserts the dragged tile on that side. Drop zones occupy the outer third of each tile edge; center has no zone. Ghost overlay shows the split target during drag. Data model: LayoutConfig.tree (BSP tree as nested dict). PaneSpec.row/col removed. strip_chart uses tree_to_grid() → rowspan/colspan for pyqtgraph. Backward compat: tree=None falls back to layout_mode stacking path. Example: 3 stacked → drag Tile 3 to left of Tile 1 → Tile 3|Tile 1 on top (side-by-side), Tile 2 spans full bottom. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Add drag-and-snap tiling layout canvas to Plot BuilderChristian Kolset
Replace layout radio buttons (Stacked/Side-by-Side/Grid) with a visual LayoutCanvas widget. Pane tiles snap to grid cells on drag-drop; dropping on an occupied cell swaps positions. Ghost highlight shows snap target during drag. - PaneSpec gains row/col fields (None = unassigned; backward compat preserved) - LayoutConfig gains "free" mode; strip_chart reads explicit positions - PaneBlock loses ▲▼ move buttons; reordering is canvas-only - QSS entries added for layoutTile, layoutTileDragging, layoutCanvasBar Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Make Devices, Channels, Plot windows maximizableChristian Kolset
Remove Qt.WindowType.Tool flag — it suppresses the maximize button. Window now has standard chrome with minimize/maximize/close. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27Improved arduino interface. Now allowing the user to configure pins on the fly.Christian Kolset
2026-04-22Added derived signal to be sources of other derived signals.Christian Kolset
Fixed derived signal saving profile. Renamed Signals>Pipeline to Signas>Channels and adding/removing channels feature.
2026-04-20V8Christian Kolset