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path: root/ui/windows/settings_window.py
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2026-08-02Merge origin/main: reconcile ConfigWindow consolidation with Debug window + ↵Christian Kolset
protocol updates origin/main (23 commits) added a Debug window/log system on top of the old separate Devices/Channels/Plot windows, plus protocol fixes (cml, mark10, modbus_rtu, scpi) and device/profile changes. Local main (3 commits) replaced the separate windows with a unified ConfigWindow + dock panel. Kept local's ConfigWindow/dock architecture and ported the Debug window onto it: new toolbar button + _open_debug(), gated by developer_mode same as origin's version. Deduped the two independent "developer mode" toggles that had collided in SettingsWindow (origin's General-tab checkbox gating Debug window + device sim-mode visibility, local's Advanced-tab checkbox setting verbose logging) into one General-tab checkbox that does both. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-01Major control panel improvements.Christian Kolset
- Added dedicated firmware file for arduino - Added View button to consolidate windows - Control Panel changes: - Changed name fron "Controls" to "Control Panel" - Blue side bar when Panel is hidden. - Supports "popping" out contorl panel - Settings > Advanced tab added with developer settings
2026-07-29Merge branch 'feat/plugin-pip-install-prompt'Christian Kolset
2026-07-29Add Developer Mode setting, Debug window, and gate simulate behind itChristian Kolset
New Settings > General > "Developer mode" checkbox (default on, so this repo's simulate-by-default workflow is unaffected out of the box) persisted through the existing core/app_settings.py load/save functions. Exposed to code that can't easily receive the settings dict via core.app_settings.is_developer_mode()/set_developer_mode(), a small in-memory cache MainWindow keeps in sync whenever settings are loaded or applied. Debug window (ui/windows/debug_window.py): minimal first pass per the plan — a live console. core/debug_log.py tees stdout/stderr into a ring buffer + Qt signal (installed once in main.py, before anything prints), so the window shows everything printed since app start, including from background poll threads, not just what's printed while it happens to be open. Its toolbar button is hidden unless developer mode is on. Simulate gating: every device's Simulation Mode checkbox/dropdown is now hidden when developer mode is off — ui/add_device_dialog.py (also covers the motion_capture camera panel, which shares this same checkbox rather than having its own), and the per-device config widgets in analog_input.py, arduino_device.py, digital_io.py, nidaqmx_device.py, serial_device.py. Hiding rather than force-clearing an already-simulating device's state — an existing simulated device keeps working if developer mode is turned off later; the option is just not offered again until it's back on. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29Check plugin dependencies before loading, warn instead of silent console errorChristian Kolset
manifest.json already had an unused "requires" field (motion_capture's manifest lists opencv-python>=4.8.0) — PluginManifest never parsed it, so a missing dependency just crashed the import inside _load_plugin(), caught by the broad except and only ever printed to the console. Adds PluginManifest.requires, PluginManager.missing_requirements()/ get_missing_dependencies(), and an early check in _load_plugin() that skips the risky import entirely when a requirement is missing. main_window.plugin_enable() now checks this before calling PluginManager.enable() and shows a QMessageBox with the missing packages and a pip install command instead of failing silently. Checks by distribution name via importlib.metadata (what pip installed it as), not import name — those differ for packages like opencv-python (imports as cv2) or pyserial (imports as serial), so importlib.util. find_spec() would give false negatives. Also fixes a button-state bug this surfaces: SettingsWindow's plugin toggle optimistically flipped to "Disable" the instant Enable was clicked, before knowing whether enabling actually succeeds — pre-existing, but now trivially reproducible (any plugin missing a dependency). Enable no longer flips the button immediately; main_window calls the new sync_plugin_button() once the real outcome is known. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-06-03Persist settings per-computer; add Reset to Defaults in General tabChristian Kolset
- New core/app_settings.py: load/save settings.json to platform config dir (Windows: %APPDATA%, Linux: ~/.config, macOS: ~/Library/Application Support) - MainWindow loads saved settings on startup, saves on every Apply & Close - Settings survive profile switches and app restarts independently of profiles - Settings > General: Reset to Defaults button with QMessageBox confirmation Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Fix settings/plugin window bugs; remove example pluginChristian Kolset
- Add missing QGroupBox import to settings_window (caused silent crash on open) - Remove Controls tab and _controls_tab() method from settings - Clamp child window positions to screen bounds so they don't go off-screen on Windows when main window is maximized - Apply same screen-clamp fix to Motion Capture plugin window - Delete example plugin; disable it in enabled.json Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03Added plugin/add-on systemChristian Kolset
Plugins live in plugins/<name>/ with a manifest.json and a LabPlugin subclass. Enabled/disabled in Settings > Plugins tab; state persists in plugins/enabled.json and in .labdaq profiles (loading a profile enables/disables plugins to match). Plugins can contribute toolbar buttons, BaseDevice instances (auto-wired into acquisition pipeline), custom signal filter classes, a settings widget, and profile state via get_save_state/apply_save_state. Load errors now report the exact failing stage (file not found, class missing, on_load crash). Includes example plugin skeleton and docs/plugin-development.md. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27Improved arduino interface. Now allowing the user to configure pins on the fly.Christian Kolset
2026-04-20V8Christian Kolset