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protocol updates
origin/main (23 commits) added a Debug window/log system on top of the old
separate Devices/Channels/Plot windows, plus protocol fixes (cml, mark10,
modbus_rtu, scpi) and device/profile changes. Local main (3 commits)
replaced the separate windows with a unified ConfigWindow + dock panel.
Kept local's ConfigWindow/dock architecture and ported the Debug window
onto it: new toolbar button + _open_debug(), gated by developer_mode same
as origin's version. Deduped the two independent "developer mode" toggles
that had collided in SettingsWindow (origin's General-tab checkbox gating
Debug window + device sim-mode visibility, local's Advanced-tab checkbox
setting verbose logging) into one General-tab checkbox that does both.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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- Added dedicated firmware file for arduino
- Added View button to consolidate windows
- Control Panel changes:
- Changed name fron "Controls" to "Control Panel"
- Blue side bar when Panel is hidden.
- Supports "popping" out contorl panel
- Settings > Advanced tab added with developer settings
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New Settings > General > "Developer mode" checkbox (default on, so
this repo's simulate-by-default workflow is unaffected out of the box)
persisted through the existing core/app_settings.py load/save
functions. Exposed to code that can't easily receive the settings dict
via core.app_settings.is_developer_mode()/set_developer_mode(), a
small in-memory cache MainWindow keeps in sync whenever settings are
loaded or applied.
Debug window (ui/windows/debug_window.py): minimal first pass per the
plan — a live console. core/debug_log.py tees stdout/stderr into a
ring buffer + Qt signal (installed once in main.py, before anything
prints), so the window shows everything printed since app start,
including from background poll threads, not just what's printed while
it happens to be open. Its toolbar button is hidden unless developer
mode is on.
Simulate gating: every device's Simulation Mode checkbox/dropdown is
now hidden when developer mode is off — ui/add_device_dialog.py (also
covers the motion_capture camera panel, which shares this same
checkbox rather than having its own), and the per-device config
widgets in analog_input.py, arduino_device.py, digital_io.py,
nidaqmx_device.py, serial_device.py. Hiding rather than force-clearing
an already-simulating device's state — an existing simulated device
keeps working if developer mode is turned off later; the option is
just not offered again until it's back on.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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manifest.json already had an unused "requires" field (motion_capture's
manifest lists opencv-python>=4.8.0) — PluginManifest never parsed it,
so a missing dependency just crashed the import inside _load_plugin(),
caught by the broad except and only ever printed to the console.
Adds PluginManifest.requires, PluginManager.missing_requirements()/
get_missing_dependencies(), and an early check in _load_plugin() that
skips the risky import entirely when a requirement is missing.
main_window.plugin_enable() now checks this before calling
PluginManager.enable() and shows a QMessageBox with the missing
packages and a pip install command instead of failing silently.
Checks by distribution name via importlib.metadata (what pip installed
it as), not import name — those differ for packages like opencv-python
(imports as cv2) or pyserial (imports as serial), so importlib.util.
find_spec() would give false negatives.
Also fixes a button-state bug this surfaces: SettingsWindow's plugin
toggle optimistically flipped to "Disable" the instant Enable was
clicked, before knowing whether enabling actually succeeds — pre-existing,
but now trivially reproducible (any plugin missing a dependency). Enable
no longer flips the button immediately; main_window calls the new
sync_plugin_button() once the real outcome is known.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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- New core/app_settings.py: load/save settings.json to platform config dir
(Windows: %APPDATA%, Linux: ~/.config, macOS: ~/Library/Application Support)
- MainWindow loads saved settings on startup, saves on every Apply & Close
- Settings survive profile switches and app restarts independently of profiles
- Settings > General: Reset to Defaults button with QMessageBox confirmation
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Add missing QGroupBox import to settings_window (caused silent crash on open)
- Remove Controls tab and _controls_tab() method from settings
- Clamp child window positions to screen bounds so they don't go off-screen on Windows when main window is maximized
- Apply same screen-clamp fix to Motion Capture plugin window
- Delete example plugin; disable it in enabled.json
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Plugins live in plugins/<name>/ with a manifest.json and a LabPlugin
subclass. Enabled/disabled in Settings > Plugins tab; state persists in
plugins/enabled.json and in .labdaq profiles (loading a profile
enables/disables plugins to match). Plugins can contribute toolbar
buttons, BaseDevice instances (auto-wired into acquisition pipeline),
custom signal filter classes, a settings widget, and profile state via
get_save_state/apply_save_state. Load errors now report the exact
failing stage (file not found, class missing, on_load crash).
Includes example plugin skeleton and docs/plugin-development.md.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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